6/29/2024 Update: QoL + gameplay changes
This update is something I've had in the backburner for a while but have only gotten around to working on recently.
Various gameplay changes
Enemy stats + moves have been adjusted and now ailments are visible for both the enemy and player.
Along with enemy stats adjustments, elemental attacks now have an unique effect associated with them:
Fire: Causes Burn, which slowly depletes health
Ice: Causes Freeze, which makes the character's ATB bar fill up slower
Wind: Quickly act again
Lightning: Causes Stun, which stops the character from acting until Stun is over
Light: May raise a random stat of the user
Dark: May decrease a random stat of the target
A new pause menu with an additional options menu
Pressing SHIFT in game will pause the game.
You can adjust the in-game volume and sound with the options menu and change the speed of the game.
UI improvements
Equip menu has been completely revamped. Controls should also hopefully be a lot less finnicky.
Cutscenes can now be skipped at any time with the CTRL key.
Hopefully I can start working on the extra stage + second character soon, fingers crossed.
Get 3 AM Cathrath
3 AM Cathrath
A jester god's ambition, and...
Status | Released |
Author | ojosama |
Genre | Role Playing |
Tags | RPG Maker, Short |
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